(Note: this was written this morning before Microsoft’s keynote)
Ah, E3 – the gamer’s equivalent of Christmas. Finding out about the newest hardware and software in the gaming market is an exciting time, especially considering that this year looks to have major announcements in both hardware and software (Which, for the most part, is hardware announced last year coming to fruition).
The big news to start off E3 is a large amount of details about the previously codenamed Project Natal, now known as the Kinect. In case you’d been living under a rock for the past year, Kinect is the motion sensor for the XBOX360. This itself is not a new console – this is something that will attach to your existing console and have games specifically written for the platform. This isn’t intended to be the death of the controller, this is intended to be an add-on to expand the possibilities of the console and appeal to a section of the market that the XBOX isn’t appealing to it right now.
For Microsoft, the Kinect is a great way to make the console more appealing to those people who are currently looking at a Wii, or are bored with the fact that there are a lot of games that simply add motion in because they can without using it to enhance the game in what I call the “Waggle Effect”. This add-on is designed to get the two markets that the XBOX is currently weak in: younger people (As in people fourteen and below), and the people who are middle aged and older. Microsoft is smart – they know that controller games aren’t going away anytime soon for the hardcore gamers (Which is the majority of their console sales), and what they want to do is target more family friendly, active and social games to parents for both their children and themselves. If Microsoft can get their product in the household early, then by the time they get into more mature, suited titles they have the hardware already there.
Launch titles are looking a little meager right now, with a couple of Wii rip-offs and a Star Wars lightsaber game, but I really think that the greatest potentials for this device are more programs and specialty material than anything. Someone online mentioned the idea of a Yoga tutorial on this thing, and I think it could do really well in getting a more mature crowd towards the console. The technology behind this thing is incredible, and I’m really hoping that software companies make good use of this product. Because this is entirely motion as opposed to an option, it only makes sense that any company choosing the Kinect for their next game or product is going to spend the time to do motion right in it, or will leave motion alone and just go to the classic controller option.
And honestly, that black and white choice for developers is what’s going to give this project a good chance for success, and hopefully give motion games a little bit better of a reputation.