While originally an indie title that for most people would end up in the “List of decent games that deserve a paragraph at most”, the history behind this game is worth an article, and it serves as a good example of what developers need to do as opposed to what people have done to reviews this year.
This year, more than I can remember anyways, reviews have started to become meaningless. Why? Short story: reviewers have given games scores that reflect that the game is perfect when it isn’t, and thus making scores like 10/10 seem more like a decent game than a perfect game. Long story? Well summed up in this seven minute long, NSFW video:
So, all that said, you’d think that this would have been a sad tale with a terrible ending to a bad game, but instead, a miracle happened: the developers read the reviews, looked at the positive and negative points of each, and set out to make a patch to improve the game. In the span of a couple of months, they were able to create a patch to make gameplay clearer, more enjoyable, and fix a lot of the problems the first version had. And it worked! A couple of sites did review the patch, and gave it much more favourable reviews. After all that, they looked into creating another version for PC and PS3 with some new content, and all the fixes from the earlier version, and Prophecy was born. And, having played it all, it’s a very fun game.
It’s not perfect by any means: if anything, my biggest complaint is the same as Mirror’s Edge in which it needs to make up its mind between platforming and shooting. But, the innovative feature in the game is fascinating enough to play through this short game. Put simply, the water physics in this game are both beautiful and functional. Most games strive for one or the other, but none come close to this one. Fighting your way through strong currents of water have never been as interesting as they’re made to be in this game. Sure, the boss is a little on the uncreative side, and you need to suspend disbelief on how you get the last ability in the game since it’s not explained well, but they manage to find enough to do with this water engine that you never get bored.
It’s short, it’s cheap, but it’s such a fascinating story and a very competent game that it’s worth a look if you haven’t already.